The XSX devkit actually had raytracing support before the PS5 devkit, since it was released in late November 2019. That said, hopefully Deviation Games will provide another similar update in the future to talk more about the project and how it’s shaping up. The PS5 APU wasnt ready until earlier this year, which is why the Github leak showed PS5 as having no raytracing at all. Haven is a completely different game with unique storytelling and a turn-based combat system with enough depth that kept me going for the game’s fairly lengthy campaign. as Nibel points out is the desire to work with Mark Cerny on their project to really push the PS5. Given the fact that the game’s only going to enter full production in the near future, we can probably assume that it’s still a ways off yet, which means it’s going to be a while before we get any concrete details about it. New interview with Jade Raymond on Haven Studio and their first project - coming to PS5 and PC. Take the role of a hunter in a flame-retardant hazard suit and equipped with a jet pack as you traverse a wide variety of biomes, from forests and icy mountains to deserts and volcanic caverns. Arsonist Heaven is an action platformer presented in retro pixel art style. With this game, which is seemingly going to be a first person shooter, Deviation Games seems to be focusing a lot on innovation and on finding “the marriage between game design and storytelling.” It’s hunt or be hunted in a game of side-scrolling survival. With the studio now employing over 100 people and having been in pre-production for a while, Blundell confirms that the project will enter full production in 2022. Haven is working on a new PlayStation-exclusive IP, and while official details are light, new job listings confirm the project will be an online game. ![]() ![]() In a video recently uploaded on Deviation Games’ official YouTube channel, the aforementioned Jason Blundell provided an update on the state of the studio and what lies ahead for it. Audio miscues, like just did a mission with Panam where we stole a vehicle and the entire rest of the mission the vehicles horn was going off. The latter of the three, formed by former Treyarch and Call of Duty veterans Dave Anthony and Jason Blundell, announced earlier this year that it was going to be working on a new AAA IP for the PS5-and work on that seems to be ramping up. Trying to stay immersed In this amazing world while running missions with Jackie or Judy or Panam or whomever and its impossible as the game just throws bugs left and right. In addition to acquiring a number of studios to add to the ever-growing first party PlayStation lineup, Sony has also been partnering with newly-formed studios for upcoming PS5 exclusives, including the likes of Haven Studios, Firewalk Studios, and Deviation Games.
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